Thread: Shark W.I.P.
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Old 23-02-2004, 04:01 PM   #25
Cchristensen
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Join Date: Jan 2003
Location: Wisconsin
Posts: 250
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Here is the just of the lighting:

1 - make some kind of random texture map in Photoshop. An easy way is to do a cloud effect on an empty image. Adjust the levels to increase contrast.

2 - Set your scene background to a VERY dark blue.

3 - Set your ambient light to blue and drop it down to say 5%.

4 - Set your 1 light to spotlight with a projection image of your cloud image. Turn on Volumetrics and adjust with Viper.

5 - Add a simple fog to the scene and adjust it in the camera view with openGL fog turned on.
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