Usually with Sasquatch you need one end of the chain to have a different surface name to the rest so that the plug in knows which is the end that is in the head. So for the first two point poly, call it something like "root". Another gotcha point is that sasquatch is case sensitive, so if you've got a surface called "Hair" then if you refer to the surface as "hair" within sasquatch, again you don't get a render.
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