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Old 11-03-2004, 01:09 PM   #5
philip
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Join Date: Dec 2002
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not entirely precise though;

XYZ is your world coordintae system, while UVW is a transformed coordinate system (also used in maths), in this case it's your "tangent space" coordinate system, transformed in a way that U and V actually make up the surface of your object so W would be your surface normals.
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