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Old 15-03-2004, 04:13 AM   #35
Cchristensen
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Join Date: Jan 2003
Location: Wisconsin
Posts: 250
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I did a new test with 147 lights and have added it to here: http://www.idcnet.com/~scc/fprime/fprimetests.htm

I had a few emails today from the very tired Steve Worley and here are a few notes from them along with a few other items I have read - The issue with the grain in radiosity renders containing area lights is something they have a lot of control over and have no worries about improving the quality. The number of passes on the interactive window have no relationship to the number of passes when using FPrime render to save a sequence. The number on the interactive render was added late in development because people wanted something to show progress there. An update addressing the problems, including the image map issue, will probably show up pretty soon. They have plans for a lot more stuff when the SDK opens up.
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