View Single Post
Old 15-03-2004, 12:19 PM   #21
philip
Tutorial Clown
 
philip's Avatar
 
Join Date: Dec 2002
Posts: 817
Default

and here's what I've done:

I traced the M with the pen tool, trying to foresee where I will need vertices (more in sharper corners etc.)

then I used the edge tools to cut it into quads, saving a copy of the original on a different layer.

then I beveled the 1-poly-M, deleted the huge top poly and pasted the bevel onto the layer with the cut M.

merged points, hit Tab to make it SubD and did run 2 bandsaws along the beveled wall to sharpen the top edge.

and here's the model file to dissect:
Attached Files
File Type: zip m.zip (6.4 KB, 4 views)
__________________
Don't ever argue with idiots. They drag you down to their level and beat you with experience.
philip is offline   Reply With Quote