Approach to modelling
Hi all
Just wanting opinions on an approach to modelling. I noticed that Nail is currently creating the Pulse Rifle from the film Aliens in the WIP section, so I'm having a go at the motion detector. The thing is progress so far has been incredibly slow as I'm trying to spline model it and there are an awful lot of rounded edges to create.
With that in mind I was wondering would it be better if I started off with some basic primitive shapes and added bits to them or am I better off going my slow route?
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