Well,,, this is what i would do if i was to model something like that. Try to get a basic shape going, like the whole body.... No details, just the smooth shape. Then model the armour and stuff and then add it to the body in different layers,,,, You can also use parts of the body to get the armour stuff going. I usually use the box modelling thing on bodies,,, for the head i prefer the detail out method,,, but thats just me... But boolean,,,, Oh no no... i dont want a dirty mesh.... i'd rather rework the area than boolean. I only boolean,,, if its really safe and i need it. You can actually have some parts of your mesh smooth and others planar. Good Luck, i will keep an eye on this and see what others have to say.
Kumar
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