Looks like a nice model but I don't think you intended it to have close up renders - the texturing looks awfully blurred up close and the canopy lacks any thickness. I can appreciate that its taken you a while to get the texture there since you've mentioned that you don't understand UV mapping - to be honest, I don't understand it either so I can't really help you on that part. It just strikes me that the map is a bit too low res though.
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