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Old 01-04-2004, 11:23 PM   #5
Mark
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There's a very good reason for this, and its all because subpatches can only be three or four point polygons (and three point polys are not recommended).

Therefore, you strive to have as many four point polys as possible to obtain a nice smooth surface. If you were going to remain purely as polygons, then you're correct that it makes no sense to have that sort of geometry.
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