Thread: Liquids
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Old 04-04-2004, 04:38 AM   #4
Mark
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Do you have ray trace transparency or ray trace refraction on? If so, you may need to turn the ray recursion limit up in the render options panel (or you may even have to slightly bump up/down the refractive index of your liquid.

Post the scene and object files here so we can take a better look.
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