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Old 07-04-2004, 08:10 PM   #1
drdoe
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Join Date: Mar 2004
Posts: 22
Default How do you avoid "wrinkles" in SubPatch models?

I'm trying to model a human head, and so I've watched Philip's tutorial, but I'm such an impatient cretin, that I may have started on my own model too soon. Anyway, I've got the head more or less complete, but when I subpatch, I get some issues with wrikly surfaces where polys meet up.
how can i get rid of them?
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