Hmm. Possibly because the number of polygons is far too low for the plugin to calculate. 600 polys from an 80,000 poly mesh is incredibly optimistic - especially if you're trying to preserver the mesh quality. Try reading the Lightwave manual to find out how the tool actually works since there's a lot of parameters in this one, and maybe try reducing polygons using decimals (aim for around 70% - hint: that's 0.7 in the Goal field).
|