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Old 12-04-2004, 09:45 AM   #4
r0ssr0ss
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Join Date: Oct 2003
Location: hamilton, ON, CA
Posts: 20
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remake the entire model?
the reason im making it with high poly's is cuz im using the normalmaps shader to put the high detail on a low poly model.
if i were to remake it low poly the odds of getting the shape exact again is nearly impossible.

i emailed the author of the qemLOSS3 to try and get a copy but i've gotten no responce, im really having trouble with this, i made up a fast head to show what i mean. if you can watch the video to see exactly what im talking about maybe it will help?

thx.

qemLOSS2 Problem.move (11 megs)
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