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Old 04-05-2004, 07:57 AM   #2
Mark
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I've not yet seen the video, but what you have is a six vertex polygon. This cannot be displayed as a subpatched object (since they can only have 3 or four vertices), so you see the hole in the mesh.

What you'll need to do is come out of subpatch mode and perform some welds to get the point count down to 4 and all should be OK.
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