hello again, thanks for the feedback, while ive been modeling, i keep getting this weird view. My models go this transparent way, and i cant see the top and sides of cylinders, what have i done to make it go this way, i want it to be completely solid, so i can work on it
by the way, were is the bridge command, i cant find it, thats what i used all the time in Cinema 4D to make a poligon out of 4 points, if lightwave dosent have a bridge command, how do i turn points into polys
Cheers