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Old 06-05-2004, 04:13 AM   #15
Wadis
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Join Date: Oct 2003
Location: Melbourne Australia
Posts: 28
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Hey heres the new texture;

Having problems with the specularity at the moment, I've tried diffrent light rigs and this render is 1 area key light and 1 spot fill light with shadows off. Any sugggestions on good lighting riggs would be appriciated! However i think the spec map needs tweaking.

Does anyone know some good texture settings to make my eyes more wet looking? The settings i have now are:

eyeball
no spec

cornea
spec - 200
Gloss - 70
frefract - 1.3

I'll try and put together a quick brief on how I do mouths tomorrow - can't promise that this will fix it but at least you can see another approach
Wadis
Thanks Fallenswordman that would be great




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