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Old 11-05-2004, 02:15 AM   #21
Bendezium
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Join Date: Feb 2004
Location: Philadelphia
Posts: 74
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thats really nice, sorry i didnt reply so soon. I didnt get an email notificiation. I think Mine would look more similar to that except that my neck is connected to the head, and the back of the neck goes from a rounded area there, to a flat area on the head. I am really not pleased with the head but so far I like the other stuff.

I'm including some new pics my teacher asked for. They are my first attempts at renders... ever and for some reason I could only get one light to effect the model. I'm thinking about redoing the head if you have any suggestions. Also there are some other modeling issues i have to clear up, most noteably the tuning keys, but also minor details such as the entrance of the strings into the nut and into the body. Also its mostly untextured.



Anyway to get that bridge to look smoother without actually creating a subpatched version?







Here is a link to my guitar object incase anyone wants to check it out



By the way I dig that texture you used, is that procedural?

I'm going to E3 in LA for a few days so I wont be back for about a week to check on this thread, but I look forward to suggestions.
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