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Old 21-05-2004, 09:51 AM   #2
R4s1n
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Join Date: Aug 2003
Location: Manchester, PA
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Well normalmaps aren't very hi-def maps. They are basically used as texture maps to give that detail in there. In some ways hi-poly models are better but you would need the latest video cards and a lot of extra stuff upgraded on your computer so it would pull the game. With normalmapping the character is very low-poly yet it looks like a hi-poly with the normalmap applied to it.

Side Note: The way i see it is that rendering a normalmapped model doesn't even come close to taxing your system as a hi-poly model would. That's my opinion on this subject.
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