Thread: Cable Modem
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Old 06-06-2004, 07:58 AM   #5
Mark
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Join Date: Jan 2003
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Not bad at all. Coule of points:

(1) You might want to take another look at the texture you've used for the actual blue casing. Whilst it looks OK from a little distance, in extreme close up, it appears to lack any sort of depth - maybe try to add a little micro bumping in there at least.

(2) In the edge of the curved face of the model, you can see a definite polygon edge. I'd be tempted to either subdivide once or twice and tweak (if the model is all polygon), or convert to subpatches if possible to smooth this out.

Apart from that though, no real crits.
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