light reflection?
I'm modeling my own living room (just for fun), and I want to render it as it looks when lit only by the light coming thru the windows. But in order for that to happen, the light needs to be reflected by the white walls and the floor an such.
How do I acomplish that? Setting reflections for the textures just makes everything light up a bit, but of course then everything also reflects obejct geometries (which a wall usually doesn't)...
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