Thread: Ocean Tute
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Old 17-02-2003, 09:51 PM   #8
Kvaalen
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Join Date: Jan 2003
Location: Paris
Posts: 536
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Oh, now I understand what you mean.

You mean the way the top is flat... ok...
The object that is controling the turbulance displacement is "Displacement_CTRL_1" (reference object), move it up at the last key frame.
In order that the dent displacement will be right you'll have to move the "Displacement_CTRL_2" object the same way.

Hope this Helps

No problem with the humor, it's wanted. :p
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