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Old 13-07-2004, 05:58 AM   #33
colto
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Join Date: Jan 2004
Location: Texas, USA
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I am thinking of trying it this way. Have the wrist object made of like 1500 points or so and the making the morph just a perfectly straight tentacle going down so that when morph it appears that the wrist extends downward into a tentacle. I would then make a chain of about 175 bones in the shape of the spline that I would have used to rail-extrude the thing. Maybe then I could set the tentacle to deform to the bones so that it would follow the correct path. Just like in the slug tutorial on the MD Arts page oly with a morphing object rather than a static one. Hope it works!
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