Help with lightwave physics.. please!
I'm thinking of making a ball go through a bunch of pipes and stuff. So i was messing with the physics, to see if I could do it, BUT I CAN"T. I have a ball, and slightly curved pipe. The ball is suppose to fall into the pipe, go through, and come out. I have a collision object on the pipe and hard fx on the ball. I have the ball fall, but when it is time to hit the pipe, it hits the "box" the pipe is in (the box is the dotted line box that surrounds an object in layout) and it just falls without going through. So there is a colision happening. But not what i want. I tried all the setting it had for the collion settings and nothings good. So.. a little help please?
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