...Another newbie-type question which is baffling me:
If I use a procedural texture, it maps fine but when I move my model, it 'slips' accross the surface.
I realize I need a UV map but am unable to make it work with any positive results.
I've looked in the manual (chpt 31-procedurals) but it gave no answer.
How do I get the procedural surface to stick?
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