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Old 05-08-2004, 04:38 PM   #26
bullet_evader
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Join Date: Nov 2003
Location: the netherlands
Posts: 798
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yeah i think mtmckinley is right about that. take the time to make the object as good as possible!!

if you are about to tweak some things... dont forget to tweak the arms... they are not attached to the body very realistic. also make sure the place where the eyes are going to be, are being a little bit beveled inside the face.
dont think i hate your mesh!! thats not true...but there are some things you should tweak before starting texturing!!
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