end there goes my prize. Kick-ass job man!
Maybe, just maybe you could work a bit more on the part of texture with blueish-green color, don't know why, but there's something that is missing or need's to be improved, but don't really know what.
But really grat job so far man!
And no, I think having more uv maps itself are not the problem, but having more textures might increase rendering time.
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