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Aug/Sept - Noob - OzWOlf
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29-08-2004, 02:37 PM
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Mark
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Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Looking much better. You might want to render out the particles as a separate pass and either composite them into the scene or simply map them onto a transparent polygon since it looks at the moment like they're not being affected by the fog.
Mark
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