Thread: Gimbal lock
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Old 03-09-2004, 08:26 AM   #2
philip
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when working with a character, by all means don't use the world coordinate system.

And the only way to really avoid gimbal lock is to isolate rotation. That means for the arms for instance using a bone between the clavicle and the upper arm to control only the arm swinging forward and back while the raise and twist is controlled by the upper arm bone itself.
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