Hi there, k i would use particals for the orbs... or you can try other methods,,,like surfacing a simple sphere... the main light there you can try volumetric lighting and then post process them if you can... i would try some large sized particals since they fuse together when near... just enable the glow and render it out.... hmm,, under image processing there,,,, sorry no lw on this machine,,,
good luck.
ok just remembered,,, i did that for a past competition here,,, i used a flat ring,,, subdivided and then emmited from that... used some volumetric lighting,,, and so on.. hope that helps..
Last edited by kumar; 02-10-2004 at 02:19 AM.
|