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Old 07-10-2004, 12:53 PM   #7
kumar
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Join Date: Sep 2003
Location: Singapore,
Posts: 913
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Sorry for the late reply,,, was taken away by max...shh..

Ok... nice start.. ok volumetric lighting... you can texture the light also so that you get the streaks.. use gradients and maybe some hair reference pics adjusted in photoshop.. or you can use the wind filter and levels to get a clean map to use. Somehow i like to use point lights more... play with more point light combos. a ring of them with a center large point light is what i am thinking.. but you have to play around...

As for the particals hypervoxels... is the way to go,,, try the streching in y axis.... i think.. play around with the texture and gradients to get the optimum results.

Good luck,, you are on the right track.
Kumar
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