Most simple solution could be a higher velocity (lager Y vector for the particles (8 iso 4 m/s), U could also try to deactivate stretching (velocity>none) in the hypervoxel details window.
Or make the particle size a bit smaller...
Show me another render with some details like this please.
In the mean time I'll attatch the scenefile.
Greetz and good luck,
T.
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The Tsunami, starts as a little ripple...
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