hey tsunami,
the skin does have a RGB value of 213 155 121, The colour itself isn't that good, but i have 2 lights in layout that gives pretty good results ( 1 dark blue light and 1 soft yellow light ).
the specular is set to 10%
and the glossiness is set to 25%
the rest of the surface is just set to default.
yes it is all point/poly modelling ( except for the hands where i used box modelling ).
Im not sure if i understand your last question right.
but i am just make 2 screenshots and cut and past them in photoshop.
i think their will be no new updates untill next week, because i have to finish some other things first.
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