Good start and your in luck. There is a new tutorial here on Uv mapping that might just do the trick for you.
upon public request, philip shows different approaches to efficiently UV map a head model. This will give you a sound understanding of how to generate and alter / tweak UVs in Lightwave, as well as picking the method best suited for your own character. The techinques shown can be applied not only to heads but full characters as well.
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http://www.simplylightwave.com/movie...tml?tut_id=535