Logo HV Effects with Morph
I have seen the Microsoft Game Studios, logo intro. I am wondering how they get the many particles to fly around like a tornado, and the forming the final image which is the logo.
I know it involves morphing.
My Question: How do I get multiple particles to move and animate how I want it, and then forming my logo at the end?
Please if you could share tht information with me. I would be greatful.
Thank you..
If it involves HV's please show me how I would set it up and also how I would set up the morph target..
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