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Old 04-12-2004, 04:31 PM   #11
mtmckinley
The Maya Mountain
 
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Join Date: Jan 2003
Location: Port Orchard, WA
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Looks good! :tup:

If you're going for the higher polycount, that dense of a mesh should be just about right. Looking forward to seeing it progress!
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3D Artist at Zombie Studios
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