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Old 09-01-2005, 01:33 PM   #11
Mark
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OK, you can probably make do with around 2/3 of the points you had around the edges and still come away with a reasonable curve at the end of the modelling. Also, you should be able to use far fewer edges on the objects you use to boolean out the pickup holes (there were roughly half the points in the total pickguard in these alone)...
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