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Old 12-02-2005, 07:19 AM   #5
kumar
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Join Date: Sep 2003
Location: Singapore,
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Thanks bud, yup exactly. But remember that in Maya you wont see a model subpatched. So you need to convert it into a subdivision surface. Then the UVing will start i guess(the move and sew will be amazing). Finishing off with the animation setup,, if you want to go there. Mostly people bring the model to maya for animation.
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