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Old 05-03-2005, 12:57 AM   #3
footbllpro30
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Join Date: Jan 2004
Posts: 2
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Oh...that probably would have been much faster, what i ended up doing was going thru the model point by point and welding them together then merging the polygons. It took a while but its all fixed now, but thats great to know for next time something like this happens.

Thank You
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