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Old 27-03-2005, 09:09 PM   #3
Mark
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Join Date: Jan 2003
Location: Sunbury, UK
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Hmm ... you have a couple of choices really. You can either move the propeller in Modeller to be at the origin and then relocate it in layout to the correct position (so its local coordinates are at (0,0,0), or you can move the pivot point for the propeller to be at its centre so it's local coordinates are effectively at (0,0,0).
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