Clay Renders
I've seen quite a few vehicle models rendered in a "clay" texture/surface. I think it's an excellent way to track your progress and was wondering how it was done. Can anyone point me in the right direction?
Thanks
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Life should NOT be a journey to the grave with the intention of
arriving safely in an attractive and well-preserved body, but rather to
skid in sideways, Vodka (Rum)in one hand - The Blender in the other,
body thoroughly used up, totally worn out and screaming
"WOO HOO - What a Ride!"
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