Thread: bones & morphs
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Old 17-04-2005, 01:53 PM   #5
tomvangestel321
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Join Date: Aug 2004
Location: Belgium
Posts: 6
Default problems

euhm I checked it out. And the only problem now is that I don't do my bones with skelegons. Because of Gimbal-locks!!!

So i continued mu search and I Found an other way of doing it with lightwave 8. With soft FX and morph-linker-plus. This works well. But the only problem is that when I make an endo morph with Soft FX something funny happens, my figure tends to moves on the X-axis. And when I look, in modeler, at the morph I made than the whole figure is moved.

I hope you understand what i'm saying. I did the tutorial smartskinning with LW8 on the Newtek site

help?
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