Thread: bounce
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Old 02-06-2005, 02:03 AM   #2
Silkrooster
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Join Date: Sep 2004
Location: New York
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Bouncing balls are the simplist the learn from or at least I think so.
The balls need to be set to hard fx. Goto the property panel for the ball, select the dynamics tab. On the basics tab, set the gravity to a value like -8.9. On the collision tab change collision by to sphere.
Repeat these options for each ball.
Now you need something for the balls to bounce on. Goto the items tab>add>Dynamic Obj>Collision. For the properties, mode tab. Change type to plane, radius to 0, Bounce to 200%(change this later to vary the amount of bounce) and your all set.

A note: In your post you had two objects that were merging before bouncing, this is because the radius of the collision object was set to small, change this to the size of your object, then the two objects will bounce at the outter edge of the objects.
Hope this helps
Silk
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