nope.....
I modeled they eye with 4 layers ( eyeball, cornea, air for cornea and the black dot in the iris )
for the eyeball, I made an endomorph in modeler, using the 'M' tab button below right, new -> and named it iris wide, I then changed the iris size.
In modeler, I can easily switch between both, by choosing either the base or the wide version tru the 'M' tab button.
I can't find these in layout though....
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