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un-rendered polygons?
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23-10-2005, 10:08 AM
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NoStr0m0
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Join Date: Jan 2005
Location: Somewhere... in 3D space
Posts: 153
that was a lot of work....
why didn't you just made a plane and textured it using the checker board procedural? Then just change the size of the texure to get the perfect result...
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