HV rendering?
I have been trying to build an environment before I finish texturing my model.
My render times are horrendous and even this one only uses a third of the pointfields.
What affects render time with HV's? Volumtetrics, procedurals with color images, fines-ness of texture?
Also, on long renders (single frame) it will decide to restart my machine. After 30 hours to wake up to a login screen is... Any idea of the cause?
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