hey, surface for the last one i render was just a:
Low disffuse
low gloss around 10 %
med Spec about 50 %
high reflection with about 75%
a micro bumpmap
All light using a HDRI aswell for the refection. It was only a qucik surface as well,
Ok here a qucik update. I tweeked the inside of the bit where teh bullets go, and will be adding the mechanisum in later. I have also added teh saftey.
what ya think?
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