Lookin good man, though with all those SubD's the poly count could go sky high!
I'm guessing the HDR lighting is what's boosting your sirface looks. Alas in the context of my Desert Eagle being used in FMV for a game, HDR lighting isn't even an option. Ahh well.
Looking forward to progress.
Cheers!
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Craig A Clark
Ark VFX Ltd | Sheffield | UK
www.arkvfx.net | www.f-nine.co.uk | www.pbase.com/caclark/
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