hey...that's looking pretty good so dude...the rubber on the pavement is a nice touch...and the texture on the pillar car is really nice...one thing i'd look at to squeeze out a little more realism would be changing the color on the contact surfaces of the tires...that way it will look like they've been rolled across the ground at least...right now they're very evenly clean all over...anyway...good stuff
...for you rims...try this...nothing fancy but it's working for me on my current project...
color: 128 128 128
diffuse: 50%
reflection: 50%
...might have to had some spec depending on your scene/lighting...but this might work a little a better than what you have...hope this helps...
:beer:
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