Thread: Car modelling
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Old 24-01-2006, 08:44 PM   #4
Warlock 279
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i found recently that using splines to get the overall shape as one nice smooth mesh...then cutting the panels from that and poly modelling in the details worked really well for me...you have to be aware of all the seams tho so that you have an edge along them that will allow you to cut each "panel" to another layer for detailing...
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