SubPatch model cleanup..?
Im a new user but Im not. i used to use Lightwave some time ago on my Amiga 3000 but since then it has undergone some considerable changes.... That aside, heree is my question... I have been teaching myself to model using sub patch. I have come up with some really cool models that Im happy with in preview but the actual renders are lacking... What do you suggest to clean up a sub patch model to make it look more clean and polished..? (I am referring to the shadow issues and some of the poly issues that occur when using bones with sub patch models). This is a vague question I know but a reply would be greatly appreciated. Thanks.
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